Report: Sixers using VR as part of efforts to fix Fultz's jumper

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Bill Streicher-USA TODAY Sports / Action Images

Though his troublesome shooting shoulder is apparently no longer sore, Philadelphia 76ers rookie point guard Markelle Fultz remains sidelined as he works to repair his busted jump shot.

While most of that work is being done on the court, the Sixers have also explored using virtual reality to help remedy whatever's ailing Fultz, sources told Kyle Neubeck of PhillyVoice.

The Sixers' goal in using VR goggles is for Fultz "to be able to visualize the mechanics he'll use in a game, to remember how easy it once was for him to rise up with the ball and shoot from anywhere on the court, and to be able to do so without the glare of the cameras or other people around him," sources told Neubeck.

Using VR to help correct shooting woes is not a novel concept. The Los Angeles Clippers and Detroit Pistons have used the technology to improve the free-throw shooting of their respective big men, DeAndre Jordan and Andre Drummond, both of whom are putting up career-best free-throw percentages this season.

Fultz, the No. 1 overall pick in last year's draft, played in the first four games of the season - averaging six points, shooting 9-of-27 from the field, and attempting zero 3-pointers - and hasn't played since. Last week, Sixers general manager Bryan Colangelo suggested Fultz might not return this season, and that his shooting range is currently limited to the paint.

"Perimeter shots are where you kind of draw a line," Colangelo said.